/*
 * Copyright (C) 2009 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package rfo.mougino.waf;

import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;

import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothServerSocket;
import android.bluetooth.BluetoothSocket;
import android.content.Context;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.util.Log;


/**
 * This class does all the work for setting up and managing Bluetooth
 * connections with other devices. It has a thread that listens for
 * incoming connections, a thread for connecting with a device, and a
 * thread for performing data transmissions when connected.
 */
public class BluetoothChatService {
    // Debugging
    private static final String TAG = "BluetoothChatService";
    private static final boolean D = false;

    // Name for the SDP record when creating server socket
    private static final String NAME_SECURE = "BluetoothChatSecure";
    private static final String NAME_INSECURE = "BluetoothChatInsecure";

    // Unique UUID for this application
/*    public static final UUID MY_UUID_SECURE =
        UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
    public static final UUID MY_UUID_INSECURE =
        UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");*/

    // Member fields
    private final BluetoothAdapter mAdapter;
    private final Handler mHandler;
    private AcceptThread mSecureAcceptThread;
    private AcceptThread mInsecureAcceptThread;
    private ConnectThread mConnectThread;
    private ConnectedThread mConnectedThread;
    private int mState;
    
    /**
     * Constructor. Prepares a new BluetoothChat session.
     * @param context  The UI Activity Context
     * @param handler  A Handler to send messages back to the UI Activity
     */
    public BluetoothChatService(Context context, Handler handler) {
        mAdapter = BluetoothAdapter.getDefaultAdapter();
        mState = Run.STATE_NONE;
        mHandler = handler;
    }

    /**
     * Set the current state of the Bluetooth connection and tell the UI
     * @param state  An integer defining the current connection state
     */
    private synchronized void setState(int state) {
        if (D) Log.d(TAG, "setState() " + mState + " -> " + state);
        mState = state;

        // Give the new state to the Handler so the UI Activity can update
        mHandler.obtainMessage(Run.MESSAGE_STATE_CHANGE, state, -1).sendToTarget();
    }

    /**
     * Return the current connection state. */
    private synchronized int getState() {
        return mState;
    }

    /**
     * Start the chat service. Specifically start AcceptThread to begin a
     * session in listening (server) mode. Called by the Activity onResume() */
    public synchronized void start(boolean secure) {
        if (D) Log.d(TAG, "start");

        // Cancel any thread attempting to make a connection
        if (mConnectThread != null) 
        	{mConnectThread.cancel(); mConnectThread = null;}

        // Cancel any thread currently running a connection
        if (mConnectedThread != null) 
        	{mConnectedThread.cancel(); mConnectedThread = null;}

        setState(Run.STATE_LISTENING);

        // Start the thread to listen on a BluetoothServerSocket
        if (mSecureAcceptThread == null) {
            mSecureAcceptThread = new AcceptThread(secure);
            mSecureAcceptThread.start();
        }
    }

    /**
     * Start the ConnectThread to initiate a connection to a remote device.
     * @param device  The BluetoothDevice to connect
     * @param secure Socket Security type - Secure (true) , Insecure (false)
     */
    public synchronized void connect(BluetoothDevice device, boolean secure) {
        Log.d(TAG, "connect to: " + device);

        // Cancel any thread attempting to make a connection
        if (mState == Run.STATE_CONNECTING) {
            if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
        }

        // Cancel any thread currently running a connection
        if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}

        // Start the thread to connect with the given device
        mConnectThread = new ConnectThread(device, secure);
        mConnectThread.start();
        setState(Run.STATE_CONNECTING);
    }

    /**
     * Start the ConnectedThread to begin managing a Bluetooth connection
     * @param socket  The BluetoothSocket on which the connection was made
     * @param device  The BluetoothDevice that has been connected
     */
    private synchronized void connected(BluetoothSocket socket, BluetoothDevice
            device, final String socketType) {
        if (D) Log.d(TAG, "connected, Socket Type:" + socketType);

        // Cancel the thread that completed the connection
        if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}

        // Cancel any thread currently running a connection
        if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}

        // Cancel the accept thread because we only want to connect to one device
        if (mSecureAcceptThread != null) {
            mSecureAcceptThread.cancel();
            mSecureAcceptThread = null;
        }
        if (mInsecureAcceptThread != null) {
            mInsecureAcceptThread.cancel();
            mInsecureAcceptThread = null;
        }

        // Start the thread to manage the connection and perform transmissions
        mConnectedThread = new ConnectedThread(socket, socketType);
        mConnectedThread.start();

        // Send the name of the connected device back to the UI Activity
        Message msg = mHandler.obtainMessage(Run.MESSAGE_DEVICE_NAME);
        Bundle bundle = new Bundle();
        bundle.putString(Run.DEVICE_NAME, device.getName());
        msg.setData(bundle);
        mHandler.sendMessage(msg);

        setState(Run.STATE_CONNECTED);
    }

    /**
     * Stop all threads
     */
    public synchronized void stop() {
       Log.d(TAG, "stop");

        if (mConnectThread != null) {
            mConnectThread.cancel();
            mConnectThread = null;
        }

        if (mConnectedThread != null) {
            mConnectedThread.cancel();
            mConnectedThread = null;
        }

        if (mSecureAcceptThread != null) {
            mSecureAcceptThread.cancel();
            mSecureAcceptThread = null;
        }

        if (mInsecureAcceptThread != null) {
            mInsecureAcceptThread.cancel();
            mInsecureAcceptThread = null;
        }
        setState(Run.STATE_NONE);    	
    }
    
    public synchronized void disconnect() {
        if (mConnectedThread != null) {
            mConnectedThread.cancel();
            mConnectedThread = null;
        }
    }

    /**
     * Write to the ConnectedThread in an unsynchronized manner
     * @param out The bytes to write
     * @see ConnectedThread#write(byte[])
     */
    public void write(byte[] out) {
        // Create temporary object
        ConnectedThread r;
        // Synchronize a copy of the ConnectedThread
        synchronized (this) {
            if (mState != Run.STATE_CONNECTED) return;
            r = mConnectedThread;
        }
        // Perform the write unsynchronized
        r.write(out);
    }

    /**
     * Indicate that the connection attempt failed and notify the UI Activity.
     */
    private void connectionFailed() {
        // Send a failure message back to the Activity
/*        Message msg = mHandler.obtainMessage(Run.MESSAGE_TOAST);
        Bundle bundle = new Bundle();
        bundle.putString(Run.TOAST, "Unable to connect device");
        msg.setData(bundle);
        mHandler.sendMessage(msg);*/


        // Start the service over to restart listening mode
        BluetoothChatService.this.start(Run.bt_Secure);
    }

    /**
     * Indicate that the connection was lost and notify the UI Activity.
     */
    private void connectionLost() {
    	
/*        if (mConnectThread != null) {
            mConnectThread.cancel();
            mConnectThread = null;
        }

        if (mConnectedThread != null) {
            mConnectedThread.cancel();
            mConnectedThread = null;
        }*/
        
        // Start the service over to restart listening mode


        BluetoothChatService.this.start(Run.bt_Secure);
//    	setState(Run.STATE_NONE);
    }

    /**
     * This thread runs while listening for incoming connections. It behaves
     * like a server-side client. It runs until a connection is accepted
     * (or until canceled).
     */
    private class AcceptThread extends Thread {
        // The local server socket
        private  BluetoothServerSocket mmServerSocket;
        private String mSocketType;

        public AcceptThread(boolean secure) {
            BluetoothServerSocket tmp = null;
            mSocketType = secure ? "Secure":"Insecure";

            // Create a new listening server socket
            try {
                if (secure) {
                    tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE,
                        Run.MY_UUID_SECURE);
                } else {
                	if (Integer.valueOf(android.os.Build.VERSION.SDK) >= 10){
                		tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(
                            NAME_INSECURE, Run.MY_UUID_INSECURE);
                	} else {
                            tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE,
                            		Run.MY_UUID_SECURE);              			
                		}
                }
            } catch (IOException e) {
                Log.e(TAG, "Socket Type: " + mSocketType + "listen() failed", e);
            }
            
            mmServerSocket = tmp;
            mmServerSocket = tmp;
        }

        public void run() {
            if (D) Log.d(TAG, "Socket Type: " + mSocketType +
                    "BEGIN mAcceptThread" + this);
            setName("AcceptThread" + mSocketType);

            BluetoothSocket socket = null;

            // Listen to the server socket if we're not connected
            while (mState != Run.STATE_CONNECTED) {
                try {
                    // This is a blocking call and will only return on a
                    // successful connection or an exception
                    socket = mmServerSocket.accept();
                } catch (Exception e) {
                    Log.e(TAG, "Socket Type: " + mSocketType + "accept() failed", e);
                    break;
                }

                // If a connection was accepted
                if (socket != null) {
                    synchronized (BluetoothChatService.this) {
                        switch (mState) {
                        case Run.STATE_LISTENING:
                        case Run.STATE_CONNECTING:
                            // Situation normal. Start the connected thread.
                            connected(socket, socket.getRemoteDevice(),
                                    mSocketType);
                            break;
                        case Run.STATE_NONE:
                        case Run.STATE_CONNECTED:
                        	if (D) Log.i(TAG, "Listen state was connected not connecting");
                            // Either not ready or already connected. Terminate new socket.
                            try {
                                socket.close();
                            } catch (IOException e) {
                                Log.e(TAG, "Could not close unwanted socket", e);
                            }
                            break;
                        }
                    }
                }
            }
            if (D) Log.i(TAG, "END mAcceptThread, socket Type: " + mSocketType);

        }

        public void cancel() {
            if (D) Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
            if (mmServerSocket == null) return;
            try {
                mmServerSocket.close();
            } catch (Exception e) {
                Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
            }            
        }
    }


    /**
     * This thread runs while attempting to make an outgoing connection
     * with a device. It runs straight through; the connection either
     * succeeds or fails.
     */
    private class ConnectThread extends Thread {
        private final BluetoothSocket mmSocket;
        private final BluetoothDevice mmDevice;
        private String mSocketType;

        public ConnectThread(BluetoothDevice device, boolean secure) {
            mmDevice = device;
            BluetoothSocket tmp = null;
            mSocketType = secure ? "Secure" : "Insecure";

            // Get a BluetoothSocket for a connection with the
            // given BluetoothDevice
            try {
                if (secure) {
                    tmp = device.createRfcommSocketToServiceRecord(
                    		Run.MY_UUID_SECURE);
                } else {
                	if (Integer.valueOf(android.os.Build.VERSION.SDK) >= 10){
                		tmp = device.createInsecureRfcommSocketToServiceRecord(
                				Run.MY_UUID_INSECURE);
                	} else {
                        tmp = device.createRfcommSocketToServiceRecord(
                        		Run.MY_UUID_SECURE);
                	}
                } 
            } catch (Exception e) {
                Log.e(TAG, "Socket Type: " + mSocketType + "create() failed", e);
            }
            
            mmSocket = tmp;
        }

        public void run() {
            Log.i(TAG, "BEGIN mConnectThread SocketType:" + mSocketType);
            setName("ConnectThread" + mSocketType);

            // Always cancel discovery because it will slow down a connection
            mAdapter.cancelDiscovery();

            if (mmSocket == null) {
                connectionFailed();
                return;
            }

            // Make a connection to the BluetoothSocket
            try {
                // This is a blocking call and will only return on a
                // successful connection or an exception
                mmSocket.connect();
            } catch (Exception e) {
                // Close the socket
            	Log.e(TAG, "Connect run IOException ", e);
                try {
                    mmSocket.close();
                } catch (Exception e2) {
                    Log.e(TAG, "unable to close() " + mSocketType +
                            " socket during connection failure", e2);
                }
                connectionFailed();
                return;
            }

            // Reset the ConnectThread because we're done
            synchronized (BluetoothChatService.this) {
                mConnectThread = null;
            }

            // Start the connected thread
            connected(mmSocket, mmDevice, mSocketType);
        }

        public void cancel() {
        	
            try {
                if (mmSocket != null) mmSocket.close();
            } catch (IOException e) {
                Log.e(TAG, "close() of connect " + mSocketType + " socket failed", e);
            }
        }
    }

    /**
     * This thread runs during a connection with a remote device.
     * It handles all incoming and outgoing transmissions.
     */
    private class ConnectedThread extends Thread {
        private final BluetoothSocket mmSocket;
        private final InputStream mmInStream;
        private final DataInputStream mmDataIS;
        private final OutputStream mmOutStream;
        private final DataOutputStream mmDataOS;

        public ConnectedThread(BluetoothSocket socket, String socketType) {
            Log.d(TAG, "create ConnectedThread: " + socketType);
            mmSocket = socket;
            InputStream tmpIn = null;
            OutputStream tmpOut = null;

            // Get the BluetoothSocket input and output streams
            try {
                tmpIn = socket.getInputStream();
                tmpOut = socket.getOutputStream();
            } catch (IOException e) {
                Log.e(TAG, "temp sockets not created", e);
            }

            mmInStream = tmpIn;
            mmDataIS = new DataInputStream(mmInStream);
            mmOutStream = tmpOut;
            mmDataOS = new DataOutputStream(mmOutStream);
        }

        public void run() {
            Log.i(TAG, "BEGIN mConnectedThread");
            byte[] buffer = new byte[1024];
            int bytes;

            // Keep listening to the InputStream while connected
            while (true) {
            	try {
                    // Read from the InputStream
                    bytes = mmDataIS.read(buffer);
                } catch (Exception e) {
                    Log.e(TAG, "disconnected", e);
                    connectionLost();
                    break;
                }
                // Send a copy of the obtained bytes to the UI Activity
                if (bytes > 0) {
                    byte[] bfrcopy = new byte[bytes];
                    System.arraycopy(buffer, 0, bfrcopy, 0, bytes);
                    mHandler.obtainMessage(Run.MESSAGE_READ, bytes, -1, bfrcopy)
                            .sendToTarget();
                }
            }
        }

        /**
         * Write to the connected OutStream.
         * @param buffer  The bytes to write
         */
        public void write(byte[] buffer) {
            try {
//                mmOutStream.write(buffer);
                synchronized (mmDataOS) {			// prevent overlapping writes
                    mmDataOS.write(buffer);
                }

                // Share the sent message back to the UI Activity
//                mHandler.obtainMessage(Run.MESSAGE_WRITE, -1, -1, buffer)
//                        .sendToTarget();
            } catch (IOException e) {
                Log.e(TAG, "Exception during write", e);
            }
        }

        public void cancel() {
            try {
                mmSocket.close();
            } catch (IOException e) {
                Log.e(TAG, "close() of connect socket failed", e);
            }
        }
    }
}
